We've got a new release of VRChat out for you today. This one is VRChat 2020.3.1, build
956.
You can restart Steam to ensure you get the update as quickly as possible.
This patch requires that you update in order to see people on the new version! In other words, if you join on your friends and they aren't in the instance, either you or your friends need to update!Check our docs for the release notes!
Here's some of the changes:
ClientChanges
- Performance improvements made to logging
- Small adjustment to in-app moderation messages
- AVPro is now disabled when using VRChat on Linux via SteamPlay/Proton. This should enable fairly stable VRChat usage on Linux via Proton
Fixes
- Fixed a local date format issue that caused issues when creating an account in countries with different date formats
Ongoing
- Safety and security fixes
Known Issues
- When spawning into a world, newly joining players will appear at world origin for a moment before teleporting to spawn
- In some cases, users may be invisible/inaudible until their avatar is hidden/shown
SDKGrab the latest SDK at the
VRChat Home website!
- The SDK now checks to see if your avatar has been imported with incorrect blendshape normal settings. If it is incorrect, it will prevent upload until you fix it. An "Auto Fix" button has been provided.
This is due to a Unity bug where using "Calculate Blendshape Normals" will balloon your mesh size and cause major issues with your mesh normals. Once this bug is fixed, we'll revert this change.UdonGrab the latest Udon SDK at the
VRChat Home website!
Features
- A brand new Udon Node Graph! For a great overview, check out this awesome video by VRChat Developer MomoTheMonster!
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We've also added two new videos on our YouTube channel and created a "Learning Udon" playlist! We'll be adding more videos to this series as time goes on.
In addition, we've recently launched the Avatars 3.0 Open Beta! If you're interested in checking out the next generation of VRChat avatars and what they're capable of, and check out the #av3-info channel.