KeyNotFoundException: The given key was not present in the dictionary.
System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <eae584ce26bc40229c1b1aa476bfa589>:0)
VRM.VRMFirstPerson+<>c__DisplayClass7_0.<CopyTo>b__0 (VRM.VRMFirstPerson+RendererFirstPersonFlags x) (at Assets/VRM/Runtime/FirstPerson/VRMFirstPerson.cs:62)
System.Linq.Enumerable+SelectListIterator`2[TSource,TResult].ToList () (at <351e49e2a5bf4fd6beabb458ce2255f3>:0)
System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable`1[T] source) (at <351e49e2a5bf4fd6beabb458ce2255f3>:0)
VRM.VRMFirstPerson.CopyTo (UnityEngine.GameObject _dst, System.Collections.Generic.Dictionary`2[TKey,TValue] map) (at Assets/VRM/Runtime/FirstPerson/VRMFirstPerson.cs:60)
VRM.VRMBoneNormalizer.CopyVRMComponents (UnityEngine.GameObject go, UnityEngine.GameObject root, System.Collections.Generic.Dictionary`2[TKey,TValue] map) (at Assets/VRM/Runtime/SkinnedMeshUtility/VRMBoneNormalizer.cs:215)
VRM.VRMBoneNormalizer.Execute (UnityEngine.GameObject go, System.Boolean forceTPose) (at Assets/VRM/Runtime/SkinnedMeshUtility/VRMBoneNormalizer.cs:109)
VRM.VRMEditorExporter.Export (UnityEngine.GameObject exportRoot, VRM.VRMMetaObject meta, VRM.VRMExportSettings settings, System.Collections.Generic.List`1[T] destroy) (at Assets/VRM/Editor/Format/VRMEditorExporter.cs:205)
VRM.VRMEditorExporter.Export (UnityEngine.GameObject exportRoot, VRM.VRMMetaObject meta, VRM.VRMExportSettings settings) (at Assets/VRM/Editor/Format/VRMEditorExporter.cs:25)
VRM.VRMExporterWizard.ExportPath (System.String path) (at Assets/VRM/Editor/Format/VRMExporterWizard.cs:263)
UniGLTF.ExportDialogBase.EndGUI () (at Assets/UniGLTF/Editor/UniGLTF/ExportDialog/ExportDialogBase.cs:161)
UniGLTF.ExportDialogBase.OnGUI () (at Assets/UniGLTF/Editor/UniGLTF/ExportDialog/ExportDialogBase.cs:82)
System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <eae584ce26bc40229c1b1aa476bfa589>:0)
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <eae584ce26bc40229c1b1aa476bfa589>:0)
System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at <eae584ce26bc40229c1b1aa476bfa589>:0)
UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) (at <a259d3c004024353a2c217da97495055>:0)
UnityEditor.HostView.Invoke (System.String methodName) (at <a259d3c004024353a2c217da97495055>:0)
UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition, UnityEngine.Rect viewRect) (at <a259d3c004024353a2c217da97495055>:0)
UnityEditor.DockArea.DrawView (UnityEngine.Rect viewRect, UnityEngine.Rect dockAreaRect) (at <a259d3c004024353a2c217da97495055>:0)
UnityEditor.DockArea.OldOnGUI () (at <a259d3c004024353a2c217da97495055>:0)
UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <b6a7e1825c0b45d3b0729282e86cc687>:0)
UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <b6a7e1825c0b45d3b0729282e86cc687>:0)
UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <b6a7e1825c0b45d3b0729282e86cc687>:0)
UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Boolean canAffectFocus) (at <b6a7e1825c0b45d3b0729282e86cc687>:0)
UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUI (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus) (at <b6a7e1825c0b45d3b0729282e86cc687>:0)
UnityEngine.UIElements.IMGUIContainer.HandleEvent (UnityEngine.UIElements.EventBase evt) (at <b6a7e1825c0b45d3b0729282e86cc687>:0)
UnityEngine.UIElements.CallbackEventHandler.HandleEventAtTargetPhase (UnityEngine.UIElements.EventBase evt) (at <b6a7e1825c0b45d3b0729282e86cc687>:0)
UnityEngine.UIElements.MouseCaptureDispatchingStrategy.DispatchEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at <b6a7e1825c0b45d3b0729282e86cc687>:0)
UnityEngine.UIElements.EventDispatcher.ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel, System.Boolean imguiEventIsInitiallyUsed) (at <b6a7e1825c0b45d3b0729282e86cc687>:0)
UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at <b6a7e1825c0b45d3b0729282e86cc687>:0)
UnityEngine.UIElements.EventDispatcher.ProcessEventQueue () (at <b6a7e1825c0b45d3b0729282e86cc687>:0)
UnityEngine.UIElements.EventDispatcher.OpenGate () (at <b6a7e1825c0b45d3b0729282e86cc687>:0)
UnityEngine.UIElements.EventDispatcherGate.Dispose () (at <b6a7e1825c0b45d3b0729282e86cc687>:0)
UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at <b6a7e1825c0b45d3b0729282e86cc687>:0)
UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) (at <b6a7e1825c0b45d3b0729282e86cc687>:0)
UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) (at <b6a7e1825c0b45d3b0729282e86cc687>:0)
UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) (at <b6a7e1825c0b45d3b0729282e86cc687>:0)
UnityEngine.UIElements.UIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at <b6a7e1825c0b45d3b0729282e86cc687>:0)
UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at <344226e341014466b33f0c0fa34fcef5>:0)